Incredible Low Latency Auto Tune
Xbox One gained support for various new display options with the April Xbox Update, including highly-anticipated features such as variable refresh rates and compatibility for 1440p monitors. This update also begins to establish a foundation for the future with partial integration of HDMI 2.1, adding support for Auto Low Latency Mode (ALLM). Allowing for automatic management of display settings, this ensures the most responsive gaming experience.
When ALLM is enabled, your display's settings can be automatically configured to provide the best experience for specific content. On Xbox One this ensures consistent visuals across different content types while reducing gaming latency.
What you need for Xbox One Auto Low Latency Mode
To take advantage of ALLM on Xbox One, the connected TV or monitor must also support the feature. ALLM is tied to the HDMI 2.1 revision, finalized by the HDMI Forum in November 2017. However, displays with compatible ports are still in the early stages of production, meaning public availability is limited. The addition of ALLM is mostly a forward-thinking addition, securing support for the coming years when adoption has increased.
Antares Auto-Tune is the industry standard for vocal pitch correction and effects. Hear from top-charting producers, engineers, artists, and sound designers on how Auto-Tune fits into their studio and live workflow and sound. Auto-Tune’s classic Automatic Mode now includes both the Low Latency options and the Correction Style control for accessing the Flex-Tune feature. However, in Auto-Tune 8, you get a new option that can refine this automatic process even further: the Correction Style control.
Although Xbox One isn't fully compliant with the HDMI 2.1 specification, ALLM has been added via a firmware update. Depending on hardware limitations, some manufacturers could also take a similar approach to expand availability to existing displays.
How to enable Xbox One Auto Low Latency Mode
Once you've secured the right hardware, enabling ALLM for Xbox One is relatively simple. Diving into the console's advanced video settings, a checkbox enables the feature. This checkbox is available when using a compatible display, while incompatible setups will see the option faded out. Here's how to turn the setting on:
- Open the Settings app on Xbox One.
- Navigating to the Display & sound tab.
- Select the Video output tile.
- Select Video modes.
- Enable the Allow auto low-latency mode checkbox.
After following these steps, ALLM mode will be available on your console. Going forward, your display's settings should be seamlessly adjusted in accordance with on-screen content.
What do you think of these recent display features available for Xbox One? Drop your thoughts into the comments below.
Updated April 24, 2018: Refreshed this article following the feature's public rollout.
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Incredible Low Latency Auto Tuneup
One of the biggest technological advances in pro audio in the last decade and a half has been the increasing flexibility with which we are able to work with digital audio. Not so long ago, it was the case that you could muck about with MIDI until the cows came home, but your audio was pretty much what it was when you recorded it, unless you wanted to massively slow it down or speed it up in a sampler. That’s no longer the case of course, and there are a fair few tools around that let you manipulate (often monophonic) audio with incredible precision.
Auto-tuning as a phenomenon now runs the gamut from minor correction of wobbly notes through changing vocal performances from a minor to major key after the session has finished, all the way to ‘hard correcting’ vocals for a synthetic, robotic kind of effect that is used in some styles of music. Whether you like this or think it’s an affront to the very idea of good music, auto-tuning is everywhere.
Pitching Up
Antares pioneered the process of auto-tuning and helped to bring it into the mainstream. Where once it was unavailable outside the biggest studios, now there’s a version of it to suit most budgets. Auto-Tune 8 is the latest flagship version of the company’s processor and costs $399, though various upgrade prices are also available. There are also cut-down versions available with a more modest feature set, if they satisfy your needs. It comes in AAX, VST3 and AU formats and runs as a plug-in inside your compatible DAW. You’ll need Mac OS 10.6.8 or Windows 7 or higher and a USB port for the iLok key for authorization. A demo is available though this requires a physical iLok USB key as well.
The plug-in is applied as an insert on an audio track and processes sound in real time. It has two main modes: Automatic and Graphical. Automatic is the more straightforward of the two to use but still has plenty of features. You can choose between input types based on voice characteristics and then set a key and a scale, and specify the notes to be corrected, bypassed or removed in the central display area. It’s also possible to transpose any part in real time and add “throat length” to alter the formant of the voice without changing its speed.
One of the major new features in Automatic mode is what Antares calls “Flex-Tune Natural Pitch Correction Technology” which offers a sort of variable correction amount. The explanation is that most auto-tuners pull every note towards a preset scale note which can make the results sound overly artificial. With this new system, it’s only when a singer approaches a scale note that correction is applied. The idea is that more expressive vocal gestures are left intact. There’s a Correction dial that has three areas: Classic, Flex Tune and None. Set near ‘none’, little pitch correction is applied. Move towards the ‘Flex Tune’ area and more natural correction is applied, pulling notes in but only when they are close to scale notes. Move over towards ‘Classic’ and correction becomes more strict, if that’s what you’re after. So it’s kind of like a variable wet/dry control, only with three states. As ever with pitch correction, tiny adjustments don’t always yield obviously different results, but it was certainly clear in testing that the Flex-Tune option provided a halfway house, correcting those notes specified but leaving others untouched.
There’s also a new low latency mode that’s designed to allow vocalists to hear the results of their auto tuning in real time during performance or tracking with no latency. Again this worked well in tests, though hearing a pitch corrected version of yourself coming back in the headphones as you sing can be a little disorienting at first. Nonetheless I can see this being a really useful feature for some performers.
Go Graphical
If you switch into Graphical mode you get a more advanced set of tools and a visual representation of the pitch of any audio that runs through the plug-in. This is more like the pitch correction tools you get in DAWs like Cubase’s VariAudio and Logic’s Flex Pitch. In Auto-Tune 8 there are a number of new features here that will really help your workflow. There’s a toolbar containing the various tools you need for selecting and manipulating areas of pitch data in the grid, and these are now active during playback, meaning you no longer have to stop playback, make edits and then hit Play again to hear the results.
There’s audio feedback of note object pitch so selecting new notes just means using your ears, the ability to hide or show amplitude envelope and envelope display to save screen space, and an in increased maximum timeline resolution in bars and beats mode, up to 16th notes. The Graphical section is very flexible, with a range of other tools such as the ability to cut and paste data within the plug-in, modify time as well as pitch and make notes from MIDI data.
In Tune?
Incredible Low Latency Auto Tunes
Auto-Tune 8 is undoubtedly one of the most powerful pitch correction tools on the market and of course in addition to vocals it can be used on other sources, though vocals are what it’s really designed for. Antares claims that it’s now virtually impossible to tell that a vocal has had the plug-in applied to it, and with the new Flex Tune mode this is certainly more true than it has been in the past. I tend to find that when auto tuning any vocal with any tool, it’s the patience and skill of the person making the settings that tends to make all the difference. In Automatic mode, Auto-Tune 8 does take a lot of the work out of the process and Flex Tune helps to preserve some of the natural expression while still pitch correcting certain notes. You’ll still need to exercise some judgment because every vocal is different, and if you need fine-tuning control, Graphical mode is there to help as well. This is a fine pitch correction and manipulation plug-in and though it’s at the upper end of the product range, does have many features not found in the more entry-level versions.
Low Latency Mode
Price: $399, Upgrade pricing also available. Pros: New Flex Tune technology sounds more natural. Low latency mode for real-time monitoring during performance. Powerful graphical manipulation of pitch. Automatic mode is helpful for simpler tasks. Use MIDI input to determine pitch correction. Cons: Flagship version probably a better investment for those working with vocals regularly. Web:www.antarestech.com |